After doing the corresponding contextual research, I was finally ready to colour in my third tower. I chose the colour palette I stated I would use in my research section in order to colour my final concept.
![](https://gamesdesigny2936362452.wordpress.com/wp-content/uploads/2021/10/6459e85b-b4f5-4848-90f3-b8a7baa8fc7a717.jpeg?w=708)
The whole style, including the colours I used, works perfectly for the sub-genre I wanted to go for- a gravity defying magical/mystical tower that stands out from the crowd.
I had to lighten the last colour on the colour palette (see below) due to how dark it was in nature, but apart from that, I colour dropped every colour and used them as they were on the palette. In order to save time to get the assets ready for when they are needed, I decided to not neaten up the sketch, as the concept is already clear enough.
![](https://gamesdesigny2936362452.wordpress.com/wp-content/uploads/2021/10/palette7701-1.png?w=1024)
In conclusion, I am happy with the outcome of this concept and how it relates back to my research in a blatantly obvious way.